Playroom is a multiplayer backend for web-based games that allows developers to build and scale games effortlessly with zero server setup. It supports various game engines like Threejs, Unity, Godot, React three fiber, Playcanvas, and more. Playroom enables the creation of IO, casual, stream, live, async, turn-based, real-time, mobile, and web games in minutes.
Multiplayer backend for web games with zero server setup.
- Building real-time mobile and web games
- Creating social worlds with avatars and in-game communication
- Developing games that take multi-user and multi-device inputs
- Building games with AI-powered content
- Creating embedded games that bring hundreds together
- Use Playroom's simple API to set or get the state of a game room. The state is automatically synced between all players and screens. Install the playroomkit using npm
- import necessary modules
- and use the provided hooks to manage player states and interactions.

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